Awarding times (Topic Discussion Podcast)


♪♪ Intro music plays ♪♪ Awarding times It is always nice to get some positive
feedback for the work you do, so winning awards is even more satisfying especially if you receive one of the many prestigious awards from the industry you work in. So far the Tabletop Games Blog hasn’t won any awards but in this article I’m not fishing for praise, but I want to look at the many board game awards that are run every year and show how winning an award affects the popularity of the game, what costs may be attached with some awards and what the different awards try
to achieve within the industry. Let’s start with the elephant in the room, the Spiel des Jahres. It’s definitely an elephant in terms of impact
on the popularity of a game that wins
one of the three awards on offer. It is estimated that a Spiel des Jahres winner will sell an extra three to five thousand copies in Germany alone where the award is most influential, plus many more around the world. Incepted back in 1977, the organization’s aim is to make playing games more popular and it runs a number of initiatives as part of its work, such as offering new game designers financial support, so they can attend seminars to learn more about game design and consumer requirements for games. There is also the initiative Spielend für
Toleranz, which I support and which is all about fairness, respect and equality not only at the game table, but in
our world as a whole. It’s a big goal but a worthwhile effort to support. Many bloggers podcasters and other board game press people have already added their name to the
list of supporters, which is great to see. Of course, all of the work that the Spiel des Jahres association does, needs to be paid for. I don’t know the percentage, but certainly some of
the money comes from licensing the logo to publishers of games that won the award. I can only assume that the licensing fee isn’t small and would probably depend on which of the three awards, Spiel des Jahres, Kinderspiel des Jahres or
Kennerspiel des Jahres, the fee is for. For pretty much all German publishers,
paying the fee is a no-brainer, but publishers in other countries don’t
necessarily see the value in paying the fee to be able to put the logo on the game box. Staying in Germany, let’s look at
the Deutscher Spiele Preis next, which I think is not very well
known outside Germany itself. Where Spiel des Jahres is mainly aimed at games
that can be played by the whole family the Deutscher Spiele Preis is for heavier games. The winners are announced at the Essen Spiel exhibition each year and voting is open to anyone and everyone which gives a prize a broader audience, even though originally the award was based on votes per game stores magazines and clubs only. I can’t tell how big the impact of winning
one of the awards is on sales, but it certainly is a big event within
the Spiel Essen exhibition. The two best-known awards in the United States are the Golden Geek Awards, which is run by Board Game Geek and the Dice Tower Awards run by the Dice Tower. I would argue that both awards are similarly
popular and coveted by publishers. I wasn’t able to find out anything
about the goals of the awards, but the Golden Geek Awards is voted for
by the Board Game Geek community, so it’s clearly opened to any game that was released in the preceding year. It is interesting to see the tabletop game
awards are also run by organizations that
have otherwise have little to do with games. Mensa’s Mind Games award is voted on by Mensa members and even though it’s technically open to any
game released over the previous year, looking at the list of winners it is clear that heavier, more strategic and thinky games are favourites. The judging process consists of
playing each game from start to finish, which ensures votes are based
on actual gameplay experience. Although I would argue that some games need to be played several times to properly appreciate them. Yet, this is still better than just asking for votes from anyone without knowing if these people actually played the game,
if they cast their vote. However, there’s also at least one award that is tabletop game related, but not restricted to games only. The Diana Jones Award for
Excellence in Gaming can be awarded to, and I quote, “the person, product,
company, event, movement or any other thing “that has, in the opinion of its committee, “best demonstrated the quality of excellence in the
world of hobby gaming in the previous year.” So it is clearly much wider and more about
recognizing any work that is driving
the industry in a positive direction. So far, I’ve only spoken about major awards,
but of course, there are many awards run
by individuals or smaller groups, which may actually be more meaningful in some way. For example, if you trust the judgment of a reviewer and would probably like most of the games on their top 10 list. That means if the reviewer offers an award for a game, then you’re probably very interested
in that game at the very least, but you might actually already love that game and have it in the number 1 slot of your own top 10 list. There’s the Golden Elephant award by
Heavy Cardboard which is given to, and I quote, “the most outstanding board game of the
year from the heavy gamer perspective.” It is awarded by the Heavy Cardboard committee, who in turn will have consulted a number of the channel’s community to shortlist games for the award. However, the point is that if you’re a heavy gamer and you love the games shown on the Heavy Cardboard YouTube channel then you will probably love the game that
received the Golden Elephant award. So this specialist award means a lot of the people in that community and in fact, probably means more to them than other awards. So it’s highly important to have
more specialized awards as well. Another thing that I think of is worth mentioning,
is the top 10 best board game art list that Ross Connell of More Games Please collated. I know this isn’t an award but could
easily have become one. Voting was open to everyone, but what I
like about this list is that it recognizes illustrators who often get forgotten, even though their work is what we see when we open the box, read the rules and play the game. I hope this list is collated again for this year as there’s been a lot of great game art again. Of course, there are many, many more awards that I didn’t mention and it would be virtually impossible for me to do so. However, if you know of an award that you think deserves more recognition, please share it in the comments below. Also, please let me know your general
thoughts on awards in our hobby. Are some awards overrated or maybe even a bit elitist? Which awards do you trust and see as
a signal that a game is worth buying? Please join in the conversation.
I would love to hear from you. Thank you very much for listening to this Tabletop Games Blog topic discussion. There is a written version of it on the blog.
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and I hope to see you again soon. This podcast was made possible
by my Patreon supporters David Miller of subQuark Publishing, James Naylor of Naylor Games, Paul Grogan of Gaming Rules, Robin Kay of Ruined Sky Games, Sarah Reed of Undine Studios, Tim Virnig and
Richard Simpson of We’re Not Wizards.

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